Call for Manuscripts: Special issue on Mobile Games for Learning: Design, Development, and Application

International Journal of Computer Games Technology

Mobile Games for Learning: Design, Development, and Application

As mobile games become increasingly popular, many efforts have been exerted on their design, development and application in the context of learning. Research-based knowledge and understanding of mobile learning games have led some educators to focus on the practices or ‘how-to’ of mobile games in classroom teaching. However, much research remains to be undertaken and shared in order to understand design processes, coding expertise needed, development issues, appropriate technologies, and the implementation guidelines for theory and research design development within a variety of contexts.

We invite original research articles as well as review articles that will stimulate continuing efforts to explore mobile learning games, focusing on informal learning, in-job training and embedded professional development as well as in classroom settings. We are particularly interested in articles describing strategies for accessible development, mobile learning theories, design strategies, research methodology and effective theory development underpinning the improvement of players’ learning. Potential topics include, but are not limited to:

  • Recent developments in mobile learning games research
  • Latest technologies for designing mobile leaning games for industry, higher education and K-12
  • Advances in design and development processes for mobile learning games
  • Advances in researching the impact of mobile learning games
  • Research on how to use mobile learning games in informal space
Proposal Due Friday, 6 May 2016
Manuscript Due Friday, 5 August 2016
First Round of Reviews Friday, 14 October 2016
Publication Date Friday, 23 December 2016

Lead Guest Editor

Youngkyun Baek, Department of Educational Technology, Boise State University, Boise, ID 83725, USA youngkyunbaek@boisestate.edu

Guest Editors

Teresa Franklin, Department of Educational Studies, Ohio University, Athens, OH 45701 USA franklit@ohio.edu

David Gibson, Curtin Teaching and Learning, Curtin University, Kent St, Bentley WA 6102, Australia David.c.gibson@curtin.edu.au

Seongbaeg Kim, Department of Computer Education, Jeju National University, Jeju City, South Korea sbkim@jejunu.ac.kr

Nicola Whitton, Faculty of Education, Manchester Metropolitan University, All Saints, Manchester, UK M15 6BH n.whitton@mmu.ac.uk

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