CALL FOR CHAPTER PROPOSALS: End-User Considerations in Educational Technology Design

Proposal Submission Deadline: July 15th, 2016
End-User Considerations in Educational Technology Design
Editors: Rod D. Roscoe, Scotty D. Craig, and Ian Douglas (Arizona State University)

Educational technology development traditionally emphasizes strong pedagogical foundations and innovative applications from software engineering and learning analytics (e.g., intelligent tutoring via natural language). These dual approaches have resulted in an impressive landscape of technologies such asintelligent tutors, educational games, simulations, and automated writing evaluation. However, a third aspect of technology development—iterative usability testing and user-centered design—is often neglected (or at least not reported in the literature). Consequently, promising educational technologies may achieve lackluster results because intended users (e.g., students and teachers) cannot use the system… or do not want to.

Objective of the Book
A central premise of this volume is that the success of educational technologies depends upon attention to end-user considerations during design and development. This book aimsto present contemporary learning sciences perspectives on learning with technology along with overviews of best practices in user-centered design. Applications of these principles and methods will be highlighted in chapters wherein researchers, developers, and educators share their findings and lessons drawn from a variety of technologies and disciplines. We specifically solicit chapters that discuss how qualitative and/or quantitative findings from iterative usability, user experience, and design studies have contributed to educational technology efficacy.

Target Audience
The target audience of this book spans researchers, practitioners, developers, and professionals working in the field of educational technology. This multidisciplinary field synthesizes diverse contributions from education, psychology, learning science, computer science, software engineering, artificial intelligence, human factors, and user-experience design. This book seeks to provide theoretical and practical insights for how experts across disciplines can improve educational technologies by taking end-user considerations into account.

Recommended topics include, but are not limited to, the following
augmented/mixed reality
automated writing evaluation
blended learning and hybrid classrooms
educational games
e-learning and online learning
immersive virtual worlds
intelligent tutoring systems
multimedia learning
simulations and training
affect detection and sensors
human-computer interaction
human factors
human systems engineering
instructional design and pedagogy
software and interface design
TPACK and technology adoption
usability and user-centered design
user experience and attitudes

Submission Instructions
Authors are invited to submit, on or before July 15th, 2016, a chapter proposal of 1,000 to 2,000 words that clearly explains the mission, methods, and/or findings of their proposed chapter. Authors will be notified by July 31st, 2016 about the status of their proposals, and will be sent detailed guidelines for preparing and formatting their chapter submission.

Full chapters are expected to be submitted by October 15th, 2016, and all interested authors must consult the guidelines for manuscript submissions prior to submission (see link below). All submitted chapters will be reviewed on a double-blind review basis. Contributors may also be requested to serve as reviewers for this project.


Submission Website:

Please note that there are no submission or acceptance fees for manuscripts submitted to this book publication, End-User Considerations in Educational Technology Design. All manuscripts are accepted based on a double-blind peer review editorial process, and all proposals should be submitted through the E-Editorial DiscoveryTM online submission manager.

This book is scheduled to be published by IGI Global (formerly Idea Group Inc.), an international academic publisher of the “Information Science Reference” (formerly Idea Group Reference), “Medical Information Science Reference,” “Business Science Reference,” and “Engineering Science Reference” imprints. IGI Global specializes in publishing reference books, scholarly journals, and electronic databases featuring academic research on a variety of innovative topic areas including, but not limited to, education, social science, medicine and healthcare, business and management, information science and technology, engineering, public administration, library and information science, media and communication studies, and environmental science. For additional information about the publisher, please visit This publication is anticipated to be released in 2017.

Important Dates

July 15, 2016: Proposal Submission Deadline
July 31, 2016: Notification of Acceptance
October 15, 2016: Full Chapter Submission
December 15, 2016: Review Results Returned
January 30, 2017: Revised Chapter Submission
February 28, 2017: Final Acceptance Notification
March 30, 2017: Final Chapter Submission

Editorial Advisory Board Members:


Inquiries can be forwarded to any of the editors

Rod D. Roscoe
Assistant Professor, Human Systems Engineering
Arizona State University

Scotty D. Craig
Assistant Professor, Human Systems Engineering
Arizona State University

Ian Douglas
Executive Director, Research Professor, Institute for the Science and Teaching of Learning
Arizona State University