Monthly Archives: November 2016

CALL for Book Chapter Proposals: “Integrating Multi-User Virtual Environments in Modern Classrooms”

Call for Book Chapter Proposals for an Edited Book on “Integrating Multi-User Virtual Environments in Modern Classrooms,” to be published by IGI Global. Since its inception in 1975 as an adventure game and dubbed as MUD (multi-user dungeon), multi-user virtual

Posted in Call for Papers

CALL FOR PROPOSALS: TCC Worldwide Online Conference

22nd Annual *TCC Worldwide Online Conference* April 18-20, 2017 *Changing to Learn, Learning to Change* Submission deadline: December 27, 2016 Homepage: tcchawaii.org *Call for Proposals* Please consider submitting a proposal for a paper or general session related to all aspects

Posted in Uncategorized

Educational Technology, Instructional Design, and Online Learning Conferences

The following list was adapted from Clayton R. Wright’s Educational Technology and Education Conferences List #36. Please refer to Wright’s complete list for other conferences as well as each conference website for more details. Each year I attend AECT, AERA,

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Call for Proposals with a Quick Turnaround: Assembled 2016

CfP for a Quick Turnaround Issue ‘Assembled 2016’ A General Call for Papers <http://jvwresearch.us2.list-manage.com/track/click?u=de4fa2a435382cb1fa67cb708&id=182828c77d&e=790f62627f> The Journal of Virtual Worlds Research (http://www.jvwresearch.org/ <http://jvwresearch.us2.list-manage2.com/track/click?u=de4fa2a435382cb1fa67cb708&id=5c5c492164&e=790f62627f>) is an online, open access academic journal that engages a wide spectrum of scholarship and welcomes contributions from

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